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I want to redirect the edge flow here as shown with blue line without breaking the quad based geometry? enter image description here

enter image description here

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Is it a problem if it adds 2 vertices on your outer edge loop? Because you could simply do that:

enter image description here

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  • $\begingroup$ I don't think it will be a problem (I think) as I have a shrinkwrap modifier supporting the mesh. Let me try. Thanks for your reply dude! I feel so stupid to not think flexibly. Also let me thank you for being so prompt on this website and helping me a couple of times! $\endgroup$ Aug 19 at 9:03
  • $\begingroup$ you're welcome ;) $\endgroup$
    – moonboots
    Aug 19 at 9:09
  • $\begingroup$ Well it works! :) $\endgroup$ Aug 19 at 9:47
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Just another option in case the outer edge loop would matter, you could do something like this (but I personally think @moonboots answer results in a better mesh):

enter image description here

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  • $\begingroup$ Thank you! I feel your's is also very tight. I don't see much of a difference between your's and @moonboots. $\endgroup$ Aug 19 at 9:43

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