The mirror modifier is creating a pointy edge where I want it flat or round. What can be done to fix this, and the reason for this?
Modified 7 months ago
Viewed 14 times
4$\begingroup$ Turn on merge and clipping in the modifier options - also make sure there is no face between the "halves". $\endgroup$– Christopher BennettAug 14, 2022 at 0:57
$\begingroup$ Thanks！Looks like I had extra faces and edges inside the model. $\endgroup$– blender boyAug 14, 2022 at 2:51
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