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To explain my problem, I'll use this cube. This cube has 2 textures on it; enter image description here

enter image description here

Both Textures have an 'Image Texture' set as their 'Base Color'. And the normals have been unwrapped. So ready to texture paint.

Say i wanna paint on the blue texture alone,with a white brush, this is what would happen;
enter image description here As you can see, the red texture gets affected as well.

Is it possible to make this not happen? Or is it something standard to how Blender works?

Any help is greatly appreciated!

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Select "Single Image" in the "Texture Slots" and then the image of the texture you want. Painting will then only affect that area/image.

enter image description here

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  • $\begingroup$ Thank you! It worked :D $\endgroup$
    – Ward D
    Commented Aug 9, 2022 at 20:34

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