I am making an animation film and I want to see how the figures moving in realtime. But the only way for me is to render the scene. Does anyone know if there is a faster way then rendering? I do not mean things like reducing the quality (sss, tile, cliping border etc.) I already reduced time of renderin per frame to 3sec. But even if I would reduce it more, blender always needs a bit time between the frames to save the picture. So I can´t really work on my animation because just to check a 10sec of the animation I have to render 20 minutes. Is there something like a sketch-render? :-) How do you handle with that?
In the top header menu > View > there's a Viewport Render Animation function, you can switch to camera view, choose the Solid mode if the materials and lightings don't matter, make sure that you've set an output folder for the images or for the video, reduce the resolution % if needed, and click on Viewport Render Animation: