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enter image description here

This is the machine in question whose movements (1.35 -1.38, source: https://www.youtube.com/watch?v=WfpfpzknBo8&t=1m28s) I'd like to replicate via applying armature.

My mesh:

enter image description here

How do I rig the other 3 limbs so that they move exactly as that machine does in that Youtube link I earlier poster? Thanks

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  • $\begingroup$ maybe check the solutions I cite here? blender.stackexchange.com/questions/116124/… $\endgroup$
    – moonboots
    Aug 7, 2022 at 19:26
  • $\begingroup$ @moonboots informative answer, and I'll refer to it in the future. Now, for my question, when I parent objects to another, I cannot get the parented to move in a certain way when the parent moves. $\endgroup$ Aug 8, 2022 at 2:47
  • $\begingroup$ could you please tell a bit more, maybe show an animated gif or a picture? $\endgroup$
    – moonboots
    Aug 8, 2022 at 5:01
  • $\begingroup$ Here is the animated video source: "This is the machine in question whose movements (1.35 -1.38, source: youtube.com/watch?v=WfpfpzknBo8&t=1m28s) I'd like to replicate via applying armature." $\endgroup$ Aug 9, 2022 at 10:12

1 Answer 1

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You should create one unique armature and use the Stretch To constraint for each arm, as explained here. Here is a quick try:

enter image description here

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  • $\begingroup$ Thank you, this answer was helpful $\endgroup$ Aug 9, 2022 at 12:08
  • $\begingroup$ Thanks for this recommendation. I'll look into it $\endgroup$ Aug 9, 2022 at 18:08

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