I joined several meshes into one using Ctrl + J.
When I assign a Boolean modifier with difference operation to my mesh - some parts of it just disappear.
I've already checked double vertices and inverted normals.
What could be wrong with that?
Thanks!
1 Answer
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This happens because of boolean algorithm gets buggy when you are trying to apply Difference operation to meshes that basicly consists of 2 or more joined meshes. You can pass through it following next stepps:
- Select crystal mesh and press TAB to enter Edit Mode
- Press A to select everything
- P > Separate > By Loose Parts to break it down into separate meshes
- Repeat Boolean Difference operation with desired meshes and apply boolean modifiers by hovering mouse cursor over modifier and pressing Ctrl + A
- Select all desired meshes and press Ctrl + J to join them back
- If you want to keep Boolean procedural, left modified meshes separately and join rest of them
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$\begingroup$ Thanks. Good to know that I thought the same. I was going to cut out some creases is separate objects and then join them as a mesh. But I thought maybe it was possible to do it as I described in question for more productivity 😊 $\endgroup$ Commented Aug 3, 2022 at 10:21