When I make a selection and then press G for the translation tool, it defaults to using the viewport plane as the translation plane. Is there a way I could change the default behaviour to something else?
For example if my viewport is currently looking mostly down the Y axis, have that axis be the locked axis by default so my selection is translating along the XZ plane.
Failing this, is there a hotkey for the combined transform gizmo? I have only found shortcuts for the individual elements (G=translate, S=scale, R=rotate).