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I was wondering if there was a way to connect the two end points of this strap I made on blender.

I can't seem to get an even fit.

enter image description here

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Select one end of the curve, then the second end (holding SHIFT) and press F button. It'll connect two ends. enter image description here

Now choose the merged end, select the handle and press S. Hold SHIFT to precisely match two ends of the mesh. enter image description here enter image description here

This may although change a shape of a curve a bit. You may use the other method, which leaves the curve's shape as it is. First select the mesh, enter the Edit Mode and enable the 'use the modifier while in edit mode' option.
enter image description here

Now scale the mesh along the desired axis to match its ends precisely. enter image description here

You may also select the Curve, then go to the Curve Data header and check the Stretch and Bounds Clamp checkboxes in the Shape panel. enter image description here

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Just make the curve cyclic:
enter image description here
enter image description here This will link your start and end points

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  • $\begingroup$ Hm when I went to go do it I noticed that it was already on cyclic. However, I played around with the setting on the Active Spline panel and all I did was bump up the Order option that isn't on your screen shot but it it's above Resolution in mine! Thank you for leading me to the right location (: $\endgroup$ – William Turner Mar 13 '15 at 17:17
  • $\begingroup$ order is found on Nurbs curves, i used bezier. cyclic option is supposed to work anyway. $\endgroup$ – Bithur Mar 13 '15 at 17:24
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Just toggle Cyclic with Alt+C.

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