I followed this YouTube tutorial on how on how to create a glass material with Eevee. (https://youtu.be/JYyUMMboZFk)

After following the tutorial step by step, I realised there is this dark shading on the top of my object - a smoothie cup container.enter image description here enter image description here enter image description here

Now moving farther away from the cup, the shading seemed to disappear.enter image description here

But it still shows in the final rendered file.enter image description here enter image description here

How do I get rid of the Dark Shading?

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    $\begingroup$ I remember looking at youtube.com/watch?v=JYyUMMboZFk for a real nice realistic glass shader without all the weird stuff. $\endgroup$ Jul 31, 2022 at 0:49
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    $\begingroup$ @AnsonSavage Apparently, it is the same video tutorial I was following, but after watching it again, I found the adjustment. Thanks 😉 $\endgroup$ Jul 31, 2022 at 2:03

1 Answer 1


I eventually fixed the shading.

  • Select on the object with the dark shading
  • Head over to the Material tab on the Properties Window.
  • Scroll down to Settings
  • Make sure Screen Space Refraction is toggled on
  • Increase refraction from 0m to 0.1m

Bonus: Make sure to reduce the roughness of the material

enter image description here


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