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I created this beautiful Plant to Tree Growth Animation at 30 fps using Geometry Nodes and just discovered that when i export the animation to Alembic (.abc), the animation goes kaput. I have no experience with alembic. You can see the leaves all scattered with huge sizes and the stem growing branches ahead of time without any leaves.

enter image description here

Any idea what is going on? I think alembic supports geometry nodes.

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Basically, only what exists as a mesh is exported to another format (i.e. also the Alembic format).

Therefore, you would have to convert all instances into a mesh using Realize Instances and then export it.

enter image description here

However, this solution only works in Blender 3.2+!

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  • $\begingroup$ oh my! you saved my life! my client would have killed me XD Thank you sooo much!! $\endgroup$ Jul 30, 2022 at 10:36
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    $\begingroup$ @HarryMcKenzie Well, I'm glad that you will stay with us here on BSE for a while and that you will continue to honor us with your interesting questions and answers :D $\endgroup$
    – quellenform
    Jul 30, 2022 at 10:38
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    $\begingroup$ Yes! I definitely will. I'm having a lot of fun here! pretty much learned a lot while learning 3D stuff and blender for the past 5 months! and it's nice to have some awesome experts here like yourself :) $\endgroup$ Jul 30, 2022 at 10:50
  • $\begingroup$ btw the export works but in the materials view all the leaves are transparent, i can only see the branches and trunk but when i select the tree i can see the orange outline around as if the leaves are invisible. but its fine in solid mode. $\endgroup$ Jul 30, 2022 at 11:02
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    $\begingroup$ @HarryMcKenzie Oh, yes, you are right: I can confirm the behavior in Blender 3.1 ...probably one of the many bugs. But main thing it went well for you anyway ;-) $\endgroup$
    – quellenform
    Jul 30, 2022 at 12:57

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