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I'm trying to figure out the equivalent of node wrangler for geometry nodes, so with node wrangler add-on activated and pressing CTRL+SHIFT+LMB a node called viewer appears. The previous solution doesn't show what the current node is doing to the geometry, is there a shortcut that links the actual node with the group output, showing what an individual node and its predecessors is doing?

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    $\begingroup$ did you try shift alt lmb? $\endgroup$
    – Chris
    Jul 30, 2022 at 9:09

2 Answers 2

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if you go to your add-ons -> node wrangler -> show hotkey list you will see:

enter image description here

so if you shift ctrl (or alt) LMB on a node, it automatically connects to the output.

Because i am working on a mac...my combination is Shift-Option-LMB.

if both (shift-alt-lmb and shift-ctrl-lmb) are not working, you should check whether these combinations are used for other actions. Then delete these other actions to make it work.

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  • $\begingroup$ On Windows it works with <kbd>shift</kbd>+<kbd>alt</kbd>+<kbd>LMB</kbd>, thank you so much, now it will be easier to understand what I'm doing $\endgroup$
    – bl4nk
    Jul 30, 2022 at 22:55
  • $\begingroup$ Glad I could help $\endgroup$
    – Chris
    Jul 31, 2022 at 0:48
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Viewer is used to preview the values in spreadsheet:

enter image description here

More about debugging using viewer in my answer

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  • $\begingroup$ Online I've seen people showing the geometry output instead of values, do you know something like that? $\endgroup$
    – bl4nk
    Jul 29, 2022 at 11:10
  • $\begingroup$ Only if you'll connect node to group output... $\endgroup$
    – Crantisz
    Jul 29, 2022 at 11:12
  • $\begingroup$ Yeah, I know, but it seems like there is a shortcut that I'm missing. Instead to drag the output of the node to the group output, they make it with a shortcut, as the node wrangler in the shader editor $\endgroup$
    – bl4nk
    Jul 29, 2022 at 11:14

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