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I have been working on a render of a laptop. So far everything went well until I got into lighting the scene. Any light I add (be it spot light, area light and so on...) is not working in the viewport rendered view but works in the final render. I have been stuck on this for a couple of hours so far and I didn't make any progress. Any help with this issue would be greatly appreciated.

This is a screen of a spotlight not showing up in rendered view: Blender viewport

And this is the final render with spotlight visible: Render

Thanks in advance!

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    $\begingroup$ Make sure this option is checked in the Viewport Shading options: $\endgroup$
    – Jakemoyo
    Jul 28, 2022 at 13:57

2 Answers 2

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You are currently in Local View mode. Since a while, Blender also respects which of your lights are in local view, and skips the others.

Press the / key on your numpad while your mouse cursor is over the 3D ViewPort to exit Local View, or use the View menu of you 3D ViewPort, and under Local View find the option Toggle Local View.

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    $\begingroup$ Yes! That was it! I must've clicked the slash accidentally at some point. Thank you very much for your answer. $\endgroup$ Jul 28, 2022 at 14:18
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Enable lights here in the shading popover:

enter image description here

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