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So, I'm making a crowd generator, and I've set up the scattering already, but I cannot get the base object's animation to get played on the scattered ones. So the base one's animation is playing, but the scattered people are static.

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of course you can.

Just use instance on points with e.g. collection like this:

enter image description here

In the collection the objets should be animated.

Press play and enjoy the show.

enter image description here

you can e.g. import mixamo animations+characters, just move the rigged mesh (not the armature) in the collection...and you got:

enter image description here

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    $\begingroup$ Thank you so much! Works like a charm :D $\endgroup$ Commented Jul 27, 2022 at 16:26
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    $\begingroup$ you are welcome $\endgroup$
    – Chris
    Commented Jul 27, 2022 at 16:32

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