so I have this problem. I am rendering an animation. It has originally 740 frames at 30 fps, but I rendered just 100 to check if everything was alright.
It's not, when I put together the frames and export from Blender, the camera movement in the video is jaggy/glitchy/laggy. It doesn't happen in solid mode and I can't try that either in material or rendered mode since the fps in the viewport drops so big time I can't see the changes.
Originally there was an irradiance lightning/volume, but I deleted that thinking it was the problem. It was not, the problem persists and I dont know how to proceed.
There is also a problem where as the camera moves, there is some glitching of shadows on the TV shelf happening and I dont know why, I dont know what to do with it.
Can somebody help me please?
The video and the file is on this Google drive. The file has 1.8 gb so I cannot upload on Mediafire, hope its okay.