I'm trying to calculate a set of points in this Combine XYZ node and I want to dynamically create a mesh of vertices from these points. How do I do this? I mean it's possible to pass Combine XYZ to Set Position node but that assumes the vertices already exist. I'm not sure if Points to Vertices or something similar does the job? I need something that converts these points from Combine XYZ node to an actual mesh.
I know I can easily do this with XYZ Math Surface but I'm curious to know If geometry nodes is capable of dynamically generating such a mesh as well. It has the advantage that I can also animate it rather than a static XYZ Math Surface
This is the node setup I have for the sphere
I just realized using Position node and Grid node really do answer my question: