In a smoke, or fire, domain I've created light balls that are not balls emitting light, but moving planes with round colour gradients, as this gives me a smoother colour effect. What I notice is that when these light balls/planes move inside the domain, then suddenly edgy shadows appear over them, spoilinhg the effect. I enlarged one such plane to see a reference what part of the domain is casting this shadow, but I'm not sure it even is a shadow at all. But what else? But more important... How can I get rid of it?
Thank you. There is indeed transparency involved, and yes it's in cycles. I've tried this, see screenshot, but it didn't affect the shadow-effect. I've added the node setup of the blue plane, which I copied from someone who solved his lightning problem by using an array of planes. I don't think this caused the shadows, but... I'm not pro :-).