I have made and rigged (using constraints) these folding panels for my model based on this tutorial https://www.youtube.com/watch?v=4SGBf__4kDY
But since the Target and Origin are World Space, the Panels become wonky when I change the rotation of the model
So I changed the Target and Origin to Local Space on a single panel for testing
But when I try to fold it, the panel I set to local space refuses to fold
Is there a way for the panels to fold like in the world space example without becoming wonky when I turn them