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Apparently my Texture look a bit weird where some of the faces have diffrent output than the other one here's an example

enter image description here

as you can see that on the right its correct but on the left it was like only straight line. its not only happening on that part, other faces also has the same issues like that. can anyone tell what is the main problem Thank you.

UV Texture that i use :

enter image description here

UV map :

enter image description here

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  • $\begingroup$ Hard to tell, how does your UVs look like? $\endgroup$
    – moonboots
    Jul 22, 2022 at 6:03
  • $\begingroup$ there, i upload the photo of the texture $\endgroup$ Jul 22, 2022 at 6:36
  • $\begingroup$ could you please pack the texture and share your file? $\endgroup$
    – moonboots
    Jul 22, 2022 at 6:54
  • $\begingroup$ drive.google.com/file/d/18mUs-YEemSiiXs4Q-vKEGuEnygihw8-5/… $\endgroup$ Jul 22, 2022 at 7:10
  • $\begingroup$ Sorry I can only see a flat plane and a sphere, you must have made a mistake $\endgroup$
    – moonboots
    Jul 22, 2022 at 7:17

1 Answer 1

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As you can see if you select a face with the stretched texture, its UV is just a collapsed face:

enter image description here

So you need to unwrap this face again, or select all and choose the Cube Projection unwrap mode, which works fine with this kind of rectangular object.

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