I am making a game on the BGE with smooth shading pretty much everywhere. Everything looked great until I added a title screen scene. Then, whenever I switched between them while running the game, the shading meaninglessly switched between boxy and smooth, while also omitting some graphical toon effects. Is there a beter way to do this?
Here is the file:
This is with boxy/flat shading and absent graphical toon effects:
This is good, but still missing some toon styling:
This is with all the real effects, loaded directly from the adventure scene: