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I have googled it and have found a little or close to no info.The existing info is for old versions of blender and three js.
I have tried this method https://github.com/mrdoob/three.js/tree/master/utils/exporters/blender, but I am not seeing "Import-Export: Three.js Format" in the Addons in blender.
I have Blender 2.72, and three.js (r70).
UPDATE:
I have been able to export my simple cube model into .JSON file type.
Now how should I upload and use it in three.js?

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  • $\begingroup$ According to the docs you should do this. File -> Export -> Three.js the rest is self explanatory. $\endgroup$
    – Vader
    Mar 10 '15 at 14:37
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I'm using Blender 2.73 and three.js (r70)

The io_three folder has to be copied to blender's scripts/addon folder for the "Import-Export: Three.js Format" to appear. But this has probably been figured out by you.

During the export to three.js (.json) format you may want to include a few essential and additional attributes like vertices,faces,colors and materials for your model. By default, the following will be checked.

enter image description here

Depending on the complexity of the image, you may get texture files in addition to the .json files. Use them.

Now you have to basically re-create the model using a scene, camera, renderer and animation loop.

A tutorial with three.js basics --> http://www.kadrmasconcepts.com/blog/2011/06/08/three-js-blender-part-2/

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