Here goes with the scene, The simulation did "explode" while another rigid body is inside, the gap I gave was big enough and the collision margin tried 0.000001/0.00001/0.0001/0.04/1 and convex hull or mesh, that's going wrong too :(
Video Link : https://vimeo.com/729547384
- How to avoid "Push apart" happening while a rigid body is inside so the fracture cells could collide with the rigid inside and fall naturally?
I would like to have the simulation from the "expected sim" with the rigid body inside collide correctly.
The "Expected Simulation" is without an inner rigid body enabled.
I am welcome for any concept or tutorial that will open my mind!
Blend File if required https://we.tl/t-QYj2c4E53c