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I want to make make the gradient from top to bottom of the grass but instead it looks like this:
This is my node settings
this is a painted version of what i want to achieve
Create this node chain: (Input) Texture Coordinate (Generated output) > (Vector) Mapping (even though it's not useful here) > (Converter) Separate XYZ > ColorRamp > Diffuse (or Principled BSDF) > Material Output: