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I want to make make the gradient from top to bottom of the grass but instead it looks like this: badgrass

This is my node settings nodes

this is a painted version of what i want to achieve painted good grass

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Create this node chain: (Input) Texture Coordinate (Generated output) > (Vector) Mapping (even though it's not useful here) > (Converter) Separate XYZ > ColorRamp > Diffuse (or Principled BSDF) > Material Output:

enter image description here

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  • $\begingroup$ Thanks the trick was to use an object on the particle system and put the gradient on the object instead of the terrain. $\endgroup$
    – arafium
    Jul 13, 2022 at 16:16

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