1
$\begingroup$

For Blender 3.1.

With a fresh new project with the default configuration and switching to the Animation workspace, two 3D viewports are shown: What is viewed from the local camera (with its passe-partout) and what is viewed from the scene camera:

enter image description here

Default Animation workspace

If the local camera viewport is changed into a scene camera viewport, e.g. by pressing Numpad 0, the camera object is invisible (left below), contrary to the other viewport:

enter image description here

Camera visibility is different between viewports

The missing overlays can be recovered using related the Show Overlays listbox but where is the setting used to configure the view to not show the camera?

What I checked:

  • Camera visibility (eye) is checked in the Outliner list.
  • Show in viewports in the camera properties is checked and Viewport Display is set to Textured.
  • Camera visibility is checked in View Object Types selector for the viewport.
  • Show Gizmo switch in the viewport has no influence on the camera visibility.

But obviously this is not enough and there another setting hidden somewhere. Someone knows?


These questions are related to an object visibility problem, but apparently not applicable:

And finally a list of 26 possible reasons:

  • Why does my object not show up? (these applicable to a camera: Object hidden, clipping distance, scene layer, local view, Cycles filter, camera disabled, wrong scene, ray visibility).
$\endgroup$
2
  • $\begingroup$ I think that the "viewport camera" is looking at the scene from a position where the camera object is not visible. If you select all and hit numpad-period to frame everything the camera should show up -- or just select the camera to frame it. $\endgroup$ Commented Jul 12, 2022 at 15:14
  • $\begingroup$ Ah, yes, Quellenform's answer nailed it. I'd forgotten that 'extras' were removed from overlays in that window in the workspace. $\endgroup$ Commented Jul 12, 2022 at 15:28

1 Answer 1

2
$\begingroup$

I think you are looking for the "Extras" of the Viewport Overlays here:

enter image description here

$\endgroup$
1
  • 1
    $\begingroup$ Invaluable knowledge. Finally a 27th reason to know for an object not showing up. $\endgroup$
    – mins
    Commented Jul 12, 2022 at 15:39

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .