I'm trying to create a traffic light in blender, I assigned all the needed materials(3 colors), I created animation for each color, but in the Dope Sheet Window, when I choose Action Editor there is no any actions. And when I exported the object as fbx and imported to Unity the animated colors doesn't work.

Any solutions? Thank you very much


I am not sure about material action support in unity, however I am pretty sure you can use a UV animation,

Just move the lights face to a copy of the face lit up?


This way you just need the 'lit up' texture face in the uv sheet for each color.

| improve this answer | |
  • $\begingroup$ Hi, thank you for your answer, I will check it. $\endgroup$ – Vadim Mar 10 '15 at 14:57
  • $\begingroup$ What I have done in blender I add animation to emit of the material, that means it is brighter for 10 seconds and after the emit = 0 $\endgroup$ – Vadim Mar 10 '15 at 14:59

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