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Is there any easy way to make a basic shape that looks something like this?

stockphoto crop

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Yes, you can do it in a few steps:

(updated as per PG math's advice)

  1. Add a sphere Shift-A>Mesh>Sphere
  2. Enter edit mode Tab
  3. Set the shading to smooth
  4. Grab one end, including the middle loop (use Numpad 3 to go into side view and Z to be able to select vertices on the other side. Then hit B for box select to get everything except the middle loop.)
  5. extrude it up using E.

enter image description here

Result:

enter image description here

Bonus:

How to add the ridge:

  1. Use Alt-RMB to select the desired loop, you'll have to do this twice, once for each side.
  2. Deselect the vertices at the ends of the pill
  3. Use Ctrl-B to bevel the edges, make it a very very small bevel
  4. in the F6 menu, set the number of cuts to 3.
  5. Select the middle cut and scale it out a bit, use Alt-S
  6. Add loop cuts to the edges loops around the edge to help keep the smooth shading correct.
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  • $\begingroup$ For the first part you can simply select the top half of the sphere and hit [E]. $\endgroup$ – PGmath Sep 15 '15 at 13:14
  • $\begingroup$ @PGmath Good catch! $\endgroup$ – GiantCowFilms Sep 15 '15 at 14:15
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    $\begingroup$ I always forget you can extrude whole portions like that too. :) $\endgroup$ – PGmath Sep 15 '15 at 17:58
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If you enable the Add Mesh: Extra Objects add-on

enter image description here

you'll be able to add a "Capsule" primitive.

enter image description here

Parameters such as resolution and dimensions can be tweaked in the operator panel at the bottom of the tooshelf.

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@GiantCowFilms posted a great answer, and I would recommend reading that, if you haven't already.

It should be mentioned, though, that Blender has a built-in "capsule" metaball.

Simply press shift-A, hover over "Metaball", and you'll see the "capsule" shape there.

enter image description here

Note that this is a different kind of shape, and should probably be converted to a mesh using Alt-C.

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