5
$\begingroup$

Is there anyway of doing this with a keyboard shortcut without manually hiding each object on the scenes panel?

I remember vaguely there was a way to do this in 3DS max.

$\endgroup$
  • $\begingroup$ This feature is called Isolate Selection, would be nice if you could add this to your question for other former 3ds Max users to find this question. $\endgroup$ – p2or Mar 9 '15 at 12:47
10
$\begingroup$

Press / on the numpad for Local View.

Press it again to go back and toggle it off.

$\endgroup$
11
$\begingroup$

As answered by AttackingHobo, you can use Numpad / to toggle Local view. This will kind of do what you describe, and I prefer it to hiding other objects as it preserves object visibility settings for when you unhide everything.

However, you can also use ⇧ ShiftH to set the viewport visibility of all unselected objects to hidden. ⎇ AltH will set the viewport visibility to visible again.

$\endgroup$
  • $\begingroup$ I try to avoid using local view myself because i usually end up confusing myself badly; and the select inverse hide sequence would have been my answer. I didn't know about shift H though… is there an edit mode equivilant? $\endgroup$ – StarWeaver Mar 10 '15 at 4:44
  • 1
    $\begingroup$ @StarWeaver Shift H works in edit mode for me... $\endgroup$ – gandalf3 Mar 10 '15 at 5:10
5
$\begingroup$

Although the other answers are correct, another possibility is to press CTRLI to invert your selection and then pressing H to hide. This works also in EDIT mode.

$\endgroup$
  • $\begingroup$ Shift H works in edit mode too. $\endgroup$ – gandalf3 Mar 9 '15 at 20:23

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.