I have made some nails on fingers. Now the fingers are parented to the bones and are animated. The nails I also parented to the top finger bone, so the nails also move. But the bottom of the nail moves upwards from the 'skin'. So I tried surface deform. But with that the top of the nail also deforms with the skin, which it shouldn't.
So, how can I apply the surface deform only for some part of the mesh (eq the bottom of the nails)?