When you are moving/rotating something in 3D, you're supposed to be able to hold shift for the precision mode where things move more slowly.
That is no longer working for me, after upgrading to a new blender version. I've made sure snapping is off, but it's still no good; holding shift has no effect.
I'd appreciate any help with this. I'm sure I'm missing something obvious.
Edited to add: Reverting to the default keymap makes precision mode work again, but it doesn't work with my own key bindings. But it's supposedly hard-coded, and I have nothing bound to shift.
Other than manually writing down and re-entering hundreds of key bindings, does anyone have any thoughts as to what I might do?
CUDA cuInit: Unknown error
pop up in the console when I add an object, I'm not really sure if that is the problem, seems like a stretch, but it doesn't happen when I open my own startup file. Have you tried updating your graphics drivers? $\endgroup$