I want to prevent overlapping while I'm using distribute points on faces node, I have no idea
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$\begingroup$ I'm definitely interested in this as well. To prevent overlap it needs to read in a bit about the geometry of each instance. I have a similar issue where the geometry being instantiated on each point has random sizes within a range and I'd like to prevent them from overlapping as well. $\endgroup$– Jesse WilliamsJul 3 at 18:15
1 Answer
The only option you currently have with Distribute Points on Faces
is to use the Poisson Disk option, and set the Distance Min value accordingly.
Here I instantiate circles with a radius of $0.1m$, so I set the Distance Min value to $0.2m$.
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$\begingroup$ Mine node looks a bit different, I don't have distance min option $\endgroup$– EnearyJul 3 at 18:51
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1$\begingroup$ @Eneary You would need to switch the node from Random to Poisson Disk. Here is the documentation: docs.blender.org/manual/en/latest/modeling/geometry_nodes/point/… $\endgroup$ Jul 3 at 18:58
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