If I have a scene that I want to add a bounding box to that makes it look like it is outside during the day. In the past I have just added a big UV Sphere to my scene that surrounds the entire scene and added a texture that looks like a sky. This is a bit clunky and it can appear that the sky is too close and it makes it look fake.
Is there a better way for me to create a background for my scene? Is it possible to make an environment map for the sky? I am using the default Blender renderer.