When I select a world environment texture and have not yet selected an image, the entire scene becomes purple.
Some parts of my scene however do NOT become purple. I am afraid I'm doing something wrong, and these parts / material are not affected by HDRI later on.
Can somebody tell me what is happening here?
Here is the link to the file.
Here are screenshots of the material:
I have made some tests. I have activated Viewport Shading->Lights -> Scene World, and I have deactivated it. I have also used different HDRI textures.
I could not come to a conclusion yet...