Is it possible for Blender 3.1 or 3.2 to get this solution by geometry nodes? I use node group, which create even offset and i want to create vertices in all position, where the two edges intersect, like on the picture below:
Sverchook do it very well, but sverchook is destructive for my workflow, so i want to find solution in geometry nodes.
Thanks alot in advance, if something is unclear, i can provide more info or pictures.
@quellenform post solution for this problem, which works if all vertices of object are on the same "Z" position. Is it posibble to achieve in geometry nodes vertices on intersect edges, when not all vertices are on the same "Z" position?