1
$\begingroup$

In version 2.8 it seemed to me that the "stabilize stroke" could be accessed with a hotkey but I'm not sure, in this version 3.1 can a hotkey be configured for "Stabilize Stroke"?, I tried right clicking as before but in the The context menu that opens no longer shows the option "Add Schortcut", is there any other way?

enter image description here

$\endgroup$
0

3 Answers 3

1
$\begingroup$

I spent some time searching the Preferences but i couldn't find anything related to the Stabilize Stroke property. As a matter of fact, i couldn't find anything related to Texture Painting. But i found the shortcut by accident which is Shift+S to toggle the Stabilize Stroke property while in Texture Paint mode. Please also note that there is a known issue of this shortcut in this bug report

$\endgroup$
1
$\begingroup$

In version 3.1, this tool_settings.image_paint.brush.use_smooth_stroke already exists but when I use Shift+S, brush tool Smooth is selected.

I solved it by changing in 3dView/Sculpt/Sculpt(Global)/Brush Select, from Shift+S to Ctrl+Shift+S, and now Shift+S to activate Stabilize Stroke worked. (in Sculpt mode).

$\endgroup$
1
0
$\begingroup$

Open menu EditPreferencesKeyMap

Then find keymap 3D ViewImage PaintImage Paint (Global)

Find the row item Context Toggle with Shift S shortcut. You can change it here:

enter image description here

If you don't have a context toggle with use_smooth_stroke, you can add a shortcut by clicking the Add New button. Then expand the newly created row item and replace the keyword none with wm.context_toggle and input tool_settings.image_paint.brush.use_smooth_stroke in Context attributes.

$\endgroup$
2
  • $\begingroup$ Oh that's why i didn't find anything coz they used another term "Context Toggle" $\endgroup$ Jun 30, 2022 at 9:33
  • 2
    $\begingroup$ @HarryMcKenzie Context toggle is an operator, use_smooth_stroke is a property. You can't run property but operator to manipulate property. $\endgroup$
    – Crantisz
    Jun 30, 2022 at 9:40

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .