I have a mesh that I want to bend along the curve, then move all vertices to match its Z position. Here's the process:
- Mesh in X length of the curve
- Bend the mesh to curve on XY plane
- Align mesh's Z positions to the curve, using the X position from step 1 for curve length sampling. And there's a problem - the mesh is not properly aligned with curve, depending on the angle it's too low or too high. I assume I have to correct the X length input for sampling, but I have no idea how to do this.
Edit: the blend with the case: https://blend-exchange.com/b/Pav9wL2L