I've recently had a problem and I want to know how to fix it. My probleme is when I move the bones in rigify I don't want them to stretch, because when they stretch the leg or arm gets messy and taller than it should be.
My second question is: How do I deal with elbows controllers so that the arm looks real when rigging? My third question is: How do I add eyes and face controllers to the rig so that I can control expressions of face without messing with the body rigs