# Modeling subdivided pipes

i started to try modeling some pipes, but i'm stucked about subdividing them (the base pipes) as the pictures shown down.

i tried with adding a cylinder, then with a bezier curve then bevel by a circle, any ideas

• I would model it with a cylinder, only one though. Just push the verts where you want the small pipes to appear down. Possibly by using proportional editing. – user40079 Mar 8 '15 at 9:02