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I am having an issue. I want to curve a concrete plinth mesh that I made for a project of mine. However, whenever I use the curve tool on the plinth two edges show up perpendicular to the curve. I've tried to subdivide the face to little avail.

Despite the curve, there is still a seam/crease.

Bottom view Internal view

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    $\begingroup$ Your model is to high density to make large-scale adjustments to. You need to figure out a way to remake it with lower resolution and then bump it up once you get the base shape you like. $\endgroup$
    – Jakemoyo
    Commented Jun 21, 2022 at 18:24

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The solution to this issue I found out is to select the "Beauty" modifier whenever you fill the loop mesh after you convert the curve to a mesh but before you solidify. This method uses large faces rather than trying to turn the entire mesh into thin prisms. Using this method I have had no further issues. Any adjustments can simply be made by undoing back to the curve and manipulating control points.

Without Beauty modifier

With Beauty modifier

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