I am learning Blender from a tutorial. I am following exactly what he is doing. But Still I notice some dissimilarities.

First his orthographic viewing is with a bracket says ‘Local’ mine doesn’t. but his ( the tutor’s) Transformation orientation is set to ‘Global’, mine too. Yet I dnt have local beside mine. Why? Second his plane is (1), mine (95), what does this mean, and why we have so different numbers? Thank you.

enter image description here

enter image description here

  • 1
    $\begingroup$ Hi please use proper tags for your questions. The blender-internal-render-engine is for questions about the legacy render engine Blender Internal that was shipped with Blender 2.79 and earlier versions.If you have questions about the 3D View please use the corresponding tag $\endgroup$ Jun 21, 2022 at 14:36

1 Answer 1


(local) means local view:


The number in brackets means the current frame number.


You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .