I am creating a simple 3d model like a brick. I want to add bavel for rounded corner and edge with same width. But I did it failed, each face with different rounded curve. Can anyone teach me how to did it well.

my 3d model:


my model width x height x depth = 2.1 x 6 x 1


  • $\begingroup$ welcome Steve Lai ,refer to this answer 'using bevel' $\endgroup$
    – Chebhou
    Mar 5 '15 at 9:21
  • $\begingroup$ Thanks for your answers. But it not work. My problem is different side with same radius of rounding. $\endgroup$
    – Steve Lai
    Mar 5 '15 at 12:52
  • $\begingroup$ If you have rescaled your object, be sure to apply the scale (Ctrl-A) in Object mode before adding the bevel. $\endgroup$ Mar 5 '15 at 20:54

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