I'm working on an animation with 150 objects. I've finished animating and keyframing the objects' transformations, so my next step is to work on their colors.
I would like to solely focus on animating and keyframing the Shader for each object but it is important to know how can I "hide" the Object Transformation channel for all 150 objects and only keep the Shader channel, otherwise it can get a bit confusing.
Image for reference:
Also, since I'm working with multiple objects, it would be nice if I could toggle ON and OFF the channel's visibility for all 150 objects at once, and not individually one by one - if possible.
Again, I truly appreciate your time and feedback.