I am trying to strengthen my understanding of how UV's work and I realize that I take certain things for granted. One of them is "Project From View".
Per the Blender manual: "Project from View takes the current view in the 3D View and flattens the mesh as it appears."
I've used this feature numerous times but I don't actually understand what is going on, or where the settings are that control this. Would love some tips to deepen my understanding of this, even if that means going to back to the basics.