2
$\begingroup$

I am following some training about retopology. I understand why it is needed and the purpose. I am not looking for automatic retopology. I am practicing with a face, my problem is when linking meshes together (for example front to back, or around ears). I found some cue cards but they are from one side to another while in reality I need to link from multiple sides. Most times I end up with either triangles or pentagons and I am not sure how to fix it.

Any advise is appreciated!!If you know of a good tutorial, please share it

Thanks in advance

enter image description here

$\endgroup$
1
  • $\begingroup$ Hello and welcome. Asking for links to resources about X is considered off topic here, asking directly about X is encouraged though. If you can rephrase your title to focus on the specific difficulties you are encountering, rather that point you to some site, please edit it. As it stands it is not a good fit for this site. $\endgroup$ Jun 11, 2022 at 23:33

2 Answers 2

1
$\begingroup$

The important point is to know where to place loops and pole (vertex connected to more than 4 vertices) to have edge flow that works with the face

Here you have the edge loop:

enter image description here

Here you have area with pole:

enter image description here

Take a look at this: https://www.youtube.com/watch?v=C249AnzAI40&t=271s&ab_channel=GrantAbbitt and this: https://polycount.com/discussion/80005/face-topology-breakdown-guide You can always google "face edge flow" to get good reference picture

$\endgroup$
0
$\begingroup$

If you remove one edge you can end up with this topology for example:

enter image description here

$\endgroup$

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .