I have two tree objects, each consisting of a trunk, and a particle system with leaves:
I would like to instance them as a forest on a mountain (a separate object). When adding a particle system there, none of the options seem to cover my use case:
- When I select
Render As > Object
, and chooseAhorn tree
, only the trunk (and not the childleafs.001
are rendered. - When I choose
Collection
and choose a collection that contains both trees, I get each object (two trunks, two leafs with particle systems, and leaves) separately. - When I choose
Collection
and choose a collection that contains only one tree, and thenWhole collection
:
I still don't see leaves, and the trunks are placed all over the place:
Is there an easy way to make a hierarchical particle system? I don't want to make leaf instances real, as this will crash blender due to resource usage. I suspect I'd see the same with the Particle Instance modifier.
I saw this question about a particle system for a forest, but it doesn't consider the problem of the tree using a particle system itself.