This one is hard to explain. I have worked hard to produce the animation you see below.
My plan was to have the missile launcher animated and packed in the box where finally I could just grab the box and add it to the moving ship.
All works fine when the object stays in its original place but if I move it, some objects (which I used child of constraint modifiers on) stay in their original position ruining the animation. This I know why since I applied the visual data.
Please check this 25 s video to have a clear picture. enter link description here
I used child of constraint on objects which had to detach from the main object so that I could keyframe the detachment.
I could not find any other way to do so with parenting.
However, I failed, when the object is moved or moving, since I intended for this to be a missile launcher on board a moving ship.
Is there any way I could produce this animation - Maybe with, parenting, baking, or another form of constraint? If anyone knows of a good tutorial I would be very grateful.