I am trying to create a mesh and rig for my character.
I want the character to be active and animate it with some action, but the mesh and rig i am able to create is not allowing me to do that. The stomach is fat, so when the rig bends, it looks weird. The arms also are weird because shoulders are almost no existent. I know the edge flows are also incorrect in the mesh i made, that might be a problem as well.
21:30
minute there is a rigging workflow fully explained: Rigging video $\endgroup$