I've written some code that creates a clipping region using bpy.ops.view3d.clip_border(..) then to clear the clipping region I call bpy.ops.view3d.clip_border() again (with no values). This clears the region after a viewport re-draw, however, running context.space_data.region_3d.use_clip_planes() will return True and the viewport will still display "Clipped" in brackets in the info text.

Is there a way to completely clear the clipping through code, just like pressing Alt+B would do?

Clipping Border


1 Answer 1


use_clip_planes is not readonly, you can change its value. You can disable the label with context.space_data.region_3d.use_clip_planes = False. It won't update in the viewport until your mouse enters the 2D space or you manually call a redraw : context.space_data.region_3d.tag_redraw()

Link to the docs

  • 1
    $\begingroup$ Thanks very much for this. It fixed the issue. I can now set context.space_data.region_3d.use_clip_planes each time I clear the clipping region. I hadn't thought to check if it could be set. Cheers $\endgroup$
    – Dan
    Jun 9 at 12:25

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