# Jittering location in animation

I'm trying to jitter an object's location during an animation, and be able to control the strength of the hitter. I tried keyframing the strength of a noise f-curve modifier, which doesn't work:

Failed to resolve path to property, try manually specifying this using a Keying Set instead


Is there a good way to jitter the location of an object, and change the strength of the jitter throughout the animation?

• can switch to drivers ?it would be easier – Chebhou Mar 4 '15 at 17:15
• Not sure how to do that.. Which driver var could I use to jitter the location? – ajwood Mar 4 '15 at 18:44
• you have the same modifiers in the drivers as for F-curve and on top of that you can scripted expression , you can also have the same f-curve for an empty then use the empty loc as driver for the object – Chebhou Mar 4 '15 at 18:49
• I don't think that allows me to change the intensity of the noise jitter throughout the animation though, does it? – ajwood Mar 4 '15 at 18:50
• I updated the question to make less of an assumption about how to achieve the animation technique.. – ajwood Mar 4 '15 at 19:13