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Cutting a hole straight through an object using geometry nodes without using the mesh boolean node.

Is it possible to cut a hole straight through an object using just geometry nodes and not use the mesh boolean node and another object (I'm trying to avoid the mesh boolean node it sometimes adds artifacts and at times can be slow).

I start off with this:

img1

But when I try and extrude / cut a hole all the way through it just extends the faces below the object.

img2

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1 Answer 1

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if you "just" want to make a hole in a cylinder, you can use this node setup:

enter image description here

or if the "object" has just a thickness:

enter image description here

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