The voronoi texture itself comes with a distance to edge option, however it only lets you use the euclidean distance to edge. What I want is the distance to edge for the Manhatten and Chebichev voronoi types and preferebly the Minkowski voronoi type.
I know that you can do the F2-F1 trick, however it is only an approximation of the actual distance to edge and not really precise.
So does anyone know how to get the exact distance to edge for those types of voronoi textures?