I'm modeling a simple night scene (with buildings, traffic lights, etc) to simulate you actually driving down the road. The rendered image looks like this.
The lighting in this image doesn't seem to be realistic and the building is too dark. I would want the buildings look like the one in the following image(with light coming from the building):
I tried to add light sources in the building, and make the material of the building glass as glass, the light is not visible. How do I create realistic lighting for the buildings? Thanks in advance for your reply.
. I changed the road material to be a solid color so I didn't have to worry about uploading texture images with the .blend file.